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41. Low sec doomsday - in Crime and Punishment [original thread]
Originally by: Selinus DD For ya! Holy effing ****! ------ "Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure."
- by Fafnir Drake - at 2009.08.30 03:03:00
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42. Advice on hyena tactic in 3v1 pvp - in Warfare & Tactics [original thread]
Edited by: Fafnir Drake on 29/08/2009 19:28:01 Large Smartbombs can provide a decent defence versus drones. Small Smartbombs will not. More importantly, Smartbombs are an uncontrolled explosion. You can hit neutral targets. In High-Sec, thi...
- by Fafnir Drake - at 2009.08.29 19:28:00
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43. Small Gang Arazu - in Ships and Modules [original thread]
Edited by: Fafnir Drake on 28/08/2009 18:18:49 A Gallente Recon plus a Minmie Recon = Ultimate Long-Range tackles. A Gallente Recon plus a Caldari Recon = Pure Hell for the enemy's targeting. All 3 = Awesome, as long as you also bring along ...
- by Fafnir Drake - at 2009.08.28 18:17:00
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44. Sentinel for Anti AF work - in Ships and Modules [original thread]
Passively Cap Stable = Better for long fights with consistent cap use. Cap Boosters = Better for short fights and/or fights where you'll need a lot of cap and *fast*. PvP tends to be short and brutal. Especially for frigs. ------ "Tell a man ther...
- by Fafnir Drake - at 2009.08.28 18:07:00
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45. WTB 2x 60d GTC's...560m each - in Timecode Bazaar [original thread]
Sending. ------ "Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure."
- by Fafnir Drake - at 2009.08.28 15:51:00
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46. Hunting Pirates - in Warfare & Tactics [original thread]
To kill pirates in general: 1: Get Buddies 2: Setup some fairly effective and cheap T1 ships. 3: Set one guy (preferably a new guy. If nobody is new, you might need an alt for this) in a plated up bait ship. Cheap fittings. Passive tanked Myrms an...
- by Fafnir Drake - at 2009.08.28 15:44:00
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47. Please, for the love of god, nerf cloaks - in Ships and Modules [original thread]
I think cloaking will need to be looked at IF they remove local. Main thing I'm not looking forward to is people sitting AFK in a system all day, coming back to gank. This is already becoming common. At least atm local lets you know they are in th...
- by Fafnir Drake - at 2008.11.08 01:50:00
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48. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
Edited by: Fafnir Drake on 02/11/2008 01:19:24 Originally by: Cpt Branko Originally by: Fafnir Drake Sure, these changes just hurt the Solo'ing Battleship, but solo'ing in small ships just became a real possibility. Friga...
- by Fafnir Drake - at 2008.11.02 01:17:00
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49. Boost field commandsalready! STOP IGNORING THEM - in Ships and Modules [original thread]
Originally by: Waxau Absolution...well..its Amarr...nuff said! Pfh. Ammar is doing pretty well right now. They're a solid race choice. Pulses got tracking buffed and are now the ultimate at mid range combat, doing pretty good damage,...
- by Fafnir Drake - at 2008.10.30 15:07:00
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50. Covert Ops Skiff - in Ships and Modules [original thread]
let it mine whilst cloaked. The only indicator of it's presence being the lazors spitting out. With the changes to local, this will cause some..... interesting..... encounters. Intie Pilot: "Ok, gang, looks like it's empty in this system, let me...
- by Fafnir Drake - at 2008.10.30 08:12:00
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51. Has anyone more info on the upcoming med drone nerf? - in Ships and Modules [original thread]
Unfair advantage? Domi's aren't known for their incredible DPS. And the Blaster BS will have plenty of problems post-patch. ------ "Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on i...
- by Fafnir Drake - at 2008.10.30 08:08:00
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52. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
Originally by: Liang Nuren Originally by: Fafnir Drake To clarify, using your statement, doubling sig is now equivilent to, dunno.... say, 3 times tracking. I don't believe they've changed the tracking formula, though they are ...
- by Fafnir Drake - at 2008.10.29 22:58:00
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53. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
Originally by: Liang Nuren Originally by: Fafnir Drake No need to get snappy, man. I expressed an opinion is all. If you've been checking the forums, there's more then one thread complaining about how a BS can't track an closely or...
- by Fafnir Drake - at 2008.10.29 22:53:00
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54. Stealth amarr nerf, ok, but fix our retribution! - in Ships and Modules [original thread]
Originally by: Aoife Baelish Originally by: Lyria Skydancer Originally by: Aoife Baelish Edited by: Aoife Baelish on 29/10/2008 20:28:42 Three retributions make for a big tough ship, one wears the scrambler, another one...
- by Fafnir Drake - at 2008.10.29 22:31:00
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55. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
Originally by: Liang Nuren Quote: with sig radius making more of an impact. SIGH. PLEASE tell me you have a honking clue how the turret tracking formula works. Sig Radius == Transversal. They're both multipliers for your hit cha...
- by Fafnir Drake - at 2008.10.29 22:16:00
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56. Assault Frigs - in Ships and Modules [original thread]
Edited by: Fafnir Drake on 29/10/2008 20:29:08 Changed the Vengeance's bonuses *slightly*. 2 5% bonuses beat out a single 10% bonus, so it'll do more DPS then before. Still, I believe rockets need a sizable boost to damage or range, in addit...
- by Fafnir Drake - at 2008.10.29 20:28:00
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57. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
No need to get snappy, man. I expressed an opinion is all. If you've been checking the forums, there's more then one thread complaining about how a BS can't track an closely orbiting Hac, Afterburner or not. Some of there cite dual webs being insu...
- by Fafnir Drake - at 2008.10.29 20:23:00
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58. Ishtar Drones - in Ships and Modules [original thread]
There are 3 exceptions to the 5 drone limit, however. Guardian-Vexors allow one extra drone per level of cruiser skill. But they're rare and expensive, mostly sitting in hangers as a collector's item. Carriers/Motherships get to fly up to 10/20 ...
- by Fafnir Drake - at 2008.10.29 20:08:00
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59. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
Sure, these changes just hurt the Solo'ing Battleship, but solo'ing in small ships just became a real possibility. Think about it. As it stands, non-nano ships do one of 3 things for their gang/fleet: Tackle, DPS, or provide specialized support...
- by Fafnir Drake - at 2008.10.29 19:50:00
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60. Assault Frigs - in Ships and Modules [original thread]
Well, the points on the Vengeance have merit, as I said. I suppose I added the high slot because, earlier in this thread process, was trying to help cap stability with a nos. I suppose it can be shifted to a low now, making the thing even more bea...
- by Fafnir Drake - at 2008.10.29 01:29:00
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